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(bugfix) Do not set h-depth before applying min and max h

Merged Yolan Uyttenhove requested to merge cherry-pick-3d08262d into master
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@@ -279,9 +279,6 @@ void cell_drift_part(struct cell *c, const struct engine *e, int force,
with_cosmology, e->cosmology, e->hydro_properties,
e->cooling_func, e->time);
/* Set the appropriate depth level for this particle */
cell_set_part_h_depth(p, c);
#ifdef SWIFT_DEBUG_CHECKS
/* Make sure the particle does not drift by more than a box length. */
if (fabs(xp->v_full[0] * dt_drift) > e->s->dim[0] ||
@@ -334,6 +331,8 @@ void cell_drift_part(struct cell *c, const struct engine *e, int force,
/* Limit h to within the allowed range */
p->h = min(p->h, hydro_h_max);
p->h = max(p->h, hydro_h_min);
/* Set the appropriate depth level for this particle */
cell_set_part_h_depth(p, c);
/* Compute (square of) motion since last cell construction */
const float dx2 = xp->x_diff[0] * xp->x_diff[0] +
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