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SWIFT
SWIFTsim
Commits
88b2d945
Commit
88b2d945
authored
6 years ago
by
Folkert Nobels
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Improve the random number generator such that the random numbers are no longer correlated
parent
511c4ec3
No related branches found
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1 merge request
!705
Star formation following Schaye08
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1
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1 changed file
src/random.h
+6
-6
6 additions, 6 deletions
src/random.h
with
6 additions
and
6 deletions
src/random.h
+
6
−
6
View file @
88b2d945
...
...
@@ -29,10 +29,10 @@
* @brief The categories of random number generated.
*/
enum
random_number_type
{
random_number_star_formation
=
0
,
random_number_stellar_feedback
,
random_number_stellar_enrichment
,
random_number_BH_feedback
random_number_star_formation
=
7
,
random_number_stellar_feedback
=
53
,
random_number_stellar_enrichment
=
197
,
random_number_BH_feedback
=
491
};
/**
...
...
@@ -52,11 +52,11 @@ INLINE static double random_unit_interval(const long long int id,
const
enum
random_number_type
type
)
{
/* Range used for the seeds. Best if prime */
static
const
long
long
seed_range
=
131071LL
;
static
const
long
long
seed_range
=
RAND_MAX
;
static
const
double
RAND_MAX_inv
=
1
.
/
((
double
)
RAND_MAX
);
/* Calculate the seed */
unsigned
int
seed
=
(
id
+
ti_current
+
(
long
long
)
type
)
%
seed_range
;
unsigned
int
seed
=
(
(
937LL
*
id
+
1109LL
)
%
2147987LL
+
(
ti_current
-
1
)
%
1514917LL
+
(
long
long
)
type
)
%
seed_range
;
/* Generate a random number between 0 and 1. */
return
rand_r
(
&
seed
)
*
RAND_MAX_inv
;
...
...
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