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Commit 61314f0f authored by James Willis's avatar James Willis
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Added statistics to runner_dopair1_vec to find the total number of...

Added statistics to runner_dopair1_vec to find the total number of interactions for each cell pair orientation.
parent 92bb0303
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1 merge request!320Dopair1 vectorisation merge
......@@ -910,6 +910,12 @@ void runner_dopair1_density_vec(struct runner *r, struct cell *ci, struct cell *
#ifdef WITH_VECTORIZATION
const struct engine *restrict e = r->e;
static int faceIntCount = 0;
static int faceCtr = 0;
static int edgeIntCount = 0;
static int edgeCtr = 0;
static int cornerIntCount = 0;
static int cornerCtr = 0;
int icount = 0, icount_align = 0;
struct c2_cache int_cache;
int num_vec_proc = 1;
......@@ -930,6 +936,10 @@ void runner_dopair1_density_vec(struct runner *r, struct cell *ci, struct cell *
double shift[3] = {0.0, 0.0, 0.0};
const int sid = space_getsid(e->s, &ci, &cj, shift);
int face = (sid == 4 || sid == 10 || sid == 12);
int edge = (sid == 1 || sid == 3 || sid == 5 || sid == 7 || sid == 9 || sid == 11);
int corner = (sid == 0 || sid == 2 || sid == 6 || sid == 8);
/* Have the cells been sorted? */
if (!(ci->sorted & (1 << sid)) || !(cj->sorted & (1 << sid)))
error("Trying to interact unsorted cells.");
......@@ -1130,10 +1140,27 @@ void runner_dopair1_density_vec(struct runner *r, struct cell *ci, struct cell *
VEC_HADD(curlvySum, pi->density.rot_v[1]);
VEC_HADD(curlvzSum, pi->density.rot_v[2]);
if(face) faceIntCount += icount;
else if(edge) edgeIntCount += icount;
else if(corner) cornerIntCount += icount;
icount = 0;
} /* loop over the parts in ci. */
if(face) {
faceCtr++;
message("Total number of face interactions: %d, average per particle: %f.", faceIntCount, ((float)faceIntCount) / ((float)faceCtr * (float)count_i));
}
else if(edge) {
edgeCtr++;
message("Total number of edge interactions: %d, average per particle: %f.", edgeIntCount, ((float)edgeIntCount) / ((float)edgeCtr * (float)count_i));
}
else if(corner) {
cornerCtr++;
message("Total number of corner interactions: %d, average per particle: %f.",cornerIntCount, ((float)cornerIntCount) / ((float)cornerCtr * (float)count_i));
}
int max_ind_i = 0;
/* Loop over the parts in cj. */
for (int pjd = 0; pjd < count_j && max_ind_i < count_i; pjd++) {
......
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