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Commit 5b1895e3 authored by Bert Vandenbroucke's avatar Bert Vandenbroucke
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Realized I forgot to implement neighbour relations in 2D Voronoi algorithm....

Realized I forgot to implement neighbour relations in 2D Voronoi algorithm. Implemented them. 2D Sod shock still doesn't work.
parent 297b73f6
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1 merge request!3211D and 2D moving mesh algorithm
......@@ -152,6 +152,7 @@ __attribute__((always_inline)) INLINE void voronoi_cell_interact(
/* new number of vertices and new vertex coordinates */
int nvert;
float vertices[VORONOI2D_MAXNUMVERT][2];
unsigned long long ngbs[VORONOI2D_MAXNUMVERT];
/* The process of cutting the current cell with the midline of the generator
and the given relative neighbour position proceeds in two steps:
......@@ -407,6 +408,7 @@ __attribute__((always_inline)) INLINE void voronoi_cell_interact(
while (i != index_above1) {
vertices[nvert][0] = cell->vertices[i][0];
vertices[nvert][1] = cell->vertices[i][1];
ngbs[nvert] = cell->ngbs[i];
++nvert;
VORONOI_CHECK_SIZE();
++i;
......@@ -419,12 +421,14 @@ __attribute__((always_inline)) INLINE void voronoi_cell_interact(
b1 * cell->vertices[index_above1][0];
vertices[nvert][1] = a1 * cell->vertices[index_below1][1] +
b1 * cell->vertices[index_above1][1];
ngbs[nvert] = id;
++nvert;
VORONOI_CHECK_SIZE();
vertices[nvert][0] = a2 * cell->vertices[index_below2][0] +
b2 * cell->vertices[index_above2][0];
vertices[nvert][1] = a2 * cell->vertices[index_below2][1] +
b2 * cell->vertices[index_above2][1];
ngbs[nvert] = cell->ngbs[index_above1];
++nvert;
VORONOI_CHECK_SIZE();
......@@ -433,6 +437,7 @@ __attribute__((always_inline)) INLINE void voronoi_cell_interact(
for (i = 0; i < cell->nvert; ++i) {
cell->vertices[i][0] = vertices[i][0];
cell->vertices[i][1] = vertices[i][1];
cell->ngbs[i] = ngbs[i];
}
}
......
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