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use chunked mappers in the threadpool, make sure that the map function...
use chunked mappers in the threadpool, make sure that the map function actually waits for all the threads to have started.
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- src/engine.c 154 additions, 220 deletionssrc/engine.c
- src/scheduler.c 525 additions, 505 deletionssrc/scheduler.c
- src/space.c 134 additions, 139 deletionssrc/space.c
- src/space.h 3 additions, 3 deletionssrc/space.h
- src/threadpool.c 27 additions, 7 deletionssrc/threadpool.c
- src/threadpool.h 5 additions, 3 deletionssrc/threadpool.h
- tests/threadpool_test.c 24 additions, 14 deletionstests/threadpool_test.c
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