... | ... | @@ -48,3 +48,11 @@ single core times. |
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![eagle_25-12cores-fig5](/uploads/01c493edb7378bf0cd500e50e69f9197/eagle_25-12cores-fig5.png)
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Interesting that some threadpool speed up is seen at 100000 updates.
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Digging deeper and breaking down the fraction of time spent during the drift and
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engine launch for the runners, we get:
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![eagle_25-12cores-fig6](/uploads/af431786a4f977ce011704f518f8d07d/eagle_25-12cores-fig6.png)
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So we see that the work per update (same as task) behaves similarly for the runners
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and the drift. |