From 3d08262d599e1c77ebbfeac0f60474f83e981cb5 Mon Sep 17 00:00:00 2001
From: Yolan Uyttenhove <yolan.uyttenhove@ugent.be>
Date: Fri, 31 Jan 2025 16:25:20 +0100
Subject: [PATCH] BUGFIX: do not set h-depth before applying min and max h

---
 src/cell_drift.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/cell_drift.c b/src/cell_drift.c
index da4d6d1b05..c320fdba1d 100644
--- a/src/cell_drift.c
+++ b/src/cell_drift.c
@@ -286,9 +286,6 @@ void cell_drift_part(struct cell *c, const struct engine *e, int force,
                           with_cosmology, e->cosmology, e->hydro_properties,
                           e->cooling_func, e->time);
 
-      /* Set the appropriate depth level for this particle */
-      cell_set_part_h_depth(p, c);
-
 #ifdef SWIFT_DEBUG_CHECKS
       /* Make sure the particle does not drift by more than a box length. */
       if (fabs(xp->v_full[0] * dt_drift) > e->s->dim[0] ||
@@ -358,6 +355,8 @@ void cell_drift_part(struct cell *c, const struct engine *e, int force,
       /* Limit h to within the allowed range */
       p->h = min(p->h, hydro_h_max);
       p->h = max(p->h, hydro_h_min);
+      /* Set the appropriate depth level for this particle */
+      cell_set_part_h_depth(p, c);
 
       /* Compute (square of) motion since last cell construction */
       const float dx2 = xp->x_diff[0] * xp->x_diff[0] +
-- 
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